See the Setting-up Mods page for more details. Sins supports mods internally, and the developers have went to great lengths to support modding, even incorporating numerous bug fixes made by the community into the 1.2 patch for Trinity/Diplomacy.Ī common category of mods are total conversion mods, which use the framework of Sins of a Solar Empire to depict a conflict set in a different franchise.
Numerous mods are available for Sins of a Solar Empire: Rebellion. Sins of a Solar Empire Game of the Year Edition PC 2009 Complete Manuals.
Mods (short for modifications) are a variety of fan-produced content that alters the game. Codemasters Maelstrom The Battle For Earth Begins PC DVD Manuals Complete 2007. Credits: Ironclad, Stardock, ICEman, QuietMan, Malanthor, UncleJ and many others.
Seven races: Tec, Advent, Vasair, Norlamin, Replicators, TradeAlliance and Pirates. Now includes all three new races, with Loyalist and Rebel Factions. No minimum skill level is expected but we will try to balance. They are independent of the original races and have unique strengths and weaknesses. All you need to play is the game, the mod and a willingness to send ships into the maelstrom. The Maelstrom Mod introduces three new races to the Sins of a Solar Empire Universe.
Mods work by simply providing the different files to use. The eigth release of the Maelstrom Mod for Rebellion. Sins of a Solar Empire: Rebellion Mod - Maelstrom Rebellion v1.82: : The DSystem. The engine will attempt to find the files it needs in mods before searching the root game path.